Openings · A20

English Opening: King's English Variation

1.c4 e5

2,529 master games · White 38% · Draws 33% · Black 29%

ECO code
A20
Moves
1.c4 e5
Family
English Opening
To move
White
Master games
2,529
Average game length
46 moves
Years covered
1872–2026

English Opening: King's English Variation is the opening filed under ECO code A20, reached after 1.c4 e5. It belongs to the English Opening family and is known as the King's English Variation; in the resulting position it is White to move.

Katuranga's collection of 138,070 master games contains 2,529 games on this line — the 49th most played opening in the collection. The oldest game on this line is from 1872 and the most recent from 2026. The busiest decade in this collection is the 2020s, with 1,093 games. An average game here lasts 46 moves.

White wins 38% of those games, 33% end in a draw, and Black wins 29%. That is close to the collection average (White 37%, draws 35%, Black 28%).

From this position the most popular move is 2.Nc3, played in 1,509 games, followed by 2.g3 (712) and 2.d3 (176). 2.Nc3 leads into English Opening: King's English Variation, Reversed Sicilian. After 2.Nc3 White scores 36% and Black 28%.

The name that appears most often on the White side of this line is Caruana,F (104 games); on the Black side, Caruana,F (123).

3 named variations branch off this position and have their own page here, among them English Opening: King's English Variation, Reversed Sicilian; English Opening: King's English Variation, Two Knights Variation; English Opening: King's English Variation, Four Knights Variation.

Reading about an opening is not the same as knowing it. Play this line against the Katuranga bot, then let the engine mark your brilliant moves, mistakes and blunders in Analysis — the fastest way to find out which of these moves you actually understand.

Results in master games

  • White 38% (952)
  • Draws 33% (842)
  • Black 29% (735)

Most played continuations

MoveGames White / draws / BlackLeads into
2.Nc3 1,509 36/36/28 English Opening: King's English Variation, Reversed Sicilian
2.g3 712 37/32/31 —
2.d3 176 52/21/27 —
2.Nf3 59 40/29/31 —
2.e3 29 42/17/41 —
2.a3 23 74/9/17 —
2.b3 18 45/33/22 —
2.Qc2 2 50/0/50 —

Variations from this position

How the position is reached

Played most often by

As White

  • Caruana,F 104
  • Kortschnoj, Viktor 96
  • Aronian,L 90

As Black

  • Caruana,F 123
  • Nakamura,Hi 104
  • Vachier Lagrave,M 80

Games per decade

  • 1870s 3
  • 1880s 1
  • 1900s 6
  • 1910s 7
  • 1920s 36
  • 1930s 37
  • 1940s 17
  • 1950s 49
  • 1960s 103
  • 1970s 127
  • 1980s 118
  • 1990s 202
  • 2000s 169
  • 2010s 561
  • 2020s 1,093

Master games on this line

WhiteBlack ResultYearEvents
Nakamura,HiRohith,Krishna S 1-02026 Titled Tue 10th Feb 2026
Lazavik,DenisCarlsen,M 0-12026 2nd 3-0 Thu 29th Jan 2026
Lazavik,DenisCarlsen,M 1/2-1/22026 SpeedChess Final 2025
Pena Gomez,MAnand,V 1/2-1/22026 FIDE World Bl Team Pool A
Martinez Alcantara,Jose EduardoNakamura,Hi 0-12026 Titled Tue 5th May 2026
Caruana,FTerry,R 1/2-1/22026 3rd 3-0 Thu 12th Mar 2026

Frequently asked questions

What is the English Opening: King's English Variation?

It is the opening with ECO code A20, reached after 1.c4 e5. It belongs to the English Opening family.

Is the English Opening: King's English Variation good for White or for Black?

In 2,529 master games on this line White wins 38%, 33% are drawn and Black wins 29%. The collection average is White 37%, draws 35%, Black 28% — so this line is a slightly better bargain for Black than the field as a whole.

What is the main continuation of the English Opening: King's English Variation?

2.Nc3 — played in 1,509 of the master games on this line, which leads into English Opening: King's English Variation, Reversed Sicilian.

Which grandmasters play the English Opening: King's English Variation?

On the White side Caruana,F (104), Kortschnoj, Viktor (96), Aronian,L (90); on the Black side Caruana,F (123), Nakamura,Hi (104), Vachier Lagrave,M (80).

Every number on this page is computed from Katuranga's master game collection; names and ECO codes follow the lichess opening book (CC0).

Try this line on the board

Play this opening against the Katuranga bot, then review the game — the engine marks every brilliant move, mistake and blunder.